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Old Feb 19, 2007, 07:22 PM // 19:22   #21
osk
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oh Racthoh, thanks great build~! you really open my eyes.
now that I knw how to get heroes to maintain enchantments. (at first I thought it was Anet's intention to screw farmers)
I can farm UW SB monk with hero smite-bonder.
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Old Feb 19, 2007, 08:24 PM // 20:24   #22
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I've been playing around with this build alot, dropped essence bond for retribution, since the impact of either seemed minor, just figured more dmg = good. Fighting the dervish boss, he will suddenly starting hitting you for alot of dmg when hes below like 33% health.

A modded version of this allows you to solo thirsty river, even getting the bonus, though that monk boss can be a little tricky if you find you have aggro'd to many rangers. Pretty good considering you can kill the patrols and then the priest in under 2 mins.

Once again I owe Racthoh for making the game interesting.
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Old Feb 20, 2007, 12:30 AM // 00:30   #23
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Racthoh,
Excellent... Appreciate you posting this... Have been trying to 2 man with my monk for awhile... Now you've given me a build and some spots..

Thanks Again
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Old Feb 20, 2007, 01:57 AM // 01:57   #24
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Nice built and idea. I've been using this for awhile with two monk hero's. One bonder and one healing/smiter (mending +4, watchfulspirit and Retribution). I also give the healing monk one healing spell to heal the bonder.

You can actual flag them out of your mini-map and keep all the drops. Just test the range of how far you can move away from hero's and maintain your enchantments.

This also works great with the 105hp monk. I've use this to solo(herohelpers) Ring of fire. Any place where's no enchantment strip.
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Old Feb 20, 2007, 02:41 AM // 02:41   #25
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If you want a challenge try the forum highlands quest: Desperate Measures.
Level 28 skree and level 24 heket spawn to the west. They don't have any enchantments removal spells. I've tried the skree with doykal , watch yourself and a +10 piercing shield as W/E. Only been able to take out a few groups.

I've tried the Heket but order of pain and Putrid Explosions is no joke.

EoE can help.

Have fun .
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Old Feb 22, 2007, 01:21 AM // 01:21   #26
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Man Ty so much Rayotch a Build that can make a Warrior Not Die. Awsome Job. I give this Build a Must all Warriors that want to solo places. Very Tight.

Can this Build work Nicely with the Holy Warrior Triple Chop Build?
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Old Feb 22, 2007, 03:42 AM // 03:42   #27
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first off, i don't have a W but as i also farm with a hero-smiter (with my spirit-bond monk) i just was interested in the build..

what about changing to W/D for mystig regeneration.. gives LOADS of regen even at low levels and you could remove vital blessing from the smiter and deal more dmg?

then you could replace vital blessing with life attunement to make it easier to stay above 50% health..

just my 2 cents..
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Old Feb 22, 2007, 10:39 AM // 10:39   #28
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Quote:
Originally Posted by vespertine
then you could replace vital blessing with life attunement to make it easier to stay above 50% health..
hmm, nah:
While you maintain this enchantment, !target ally deals 30% less damage! in combat, but gains 14...43% more health when healed.

It's also very very very easy if you use an axe and triple chop+cyclone axe and group enemies together.
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Old Feb 22, 2007, 01:59 PM // 13:59   #29
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can someone post the template code for these two builds? thanks much
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Old Feb 22, 2007, 07:01 PM // 19:01   #30
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Quote:
Originally Posted by Koning
hmm, nah:
While you maintain this enchantment, !target ally deals 30% less damage! in combat, but gains 14...43% more health when healed.

It's also very very very easy if you use an axe and triple chop+cyclone axe and group enemies together.

ah, sure..

mixed up the two skills.. thought vital blessing had the negative side effect..
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Old Feb 22, 2007, 07:10 PM // 19:10   #31
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Goddammit, Racthoh. Stop blowing my mind.

I'll be trying this when I get home. Anyone have any other areas for this build that's suiting their fancy at the moment?

Last edited by Bryant Again; Feb 22, 2007 at 07:13 PM // 19:13..
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Old Feb 23, 2007, 12:08 AM // 00:08   #32
Did I hear 7 heroes?
 
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Quote:
Originally Posted by vespertine
what about changing to W/D for mystig regeneration.. gives LOADS of regen even at low levels and you could remove vital blessing from the smiter and deal more dmg?
That's entirely a possibility and it would basically allow you to go 16 weapon 13 strength. You could throw on a sentinal's set (I'd buy it from Factions though and not get inscriptions ) and maintain a constant Dolyak Signet. There is also the benefit of freeing up a skill slot (since you're /mo for Vigorous Spirit and Live Vicariously) and having to worry about attacking constantly to heal.

Quote:
Originally Posted by Avatar Exico
Can this Build work Nicely with the Holy Warrior Triple Chop Build?
The what?

Quote:
Originally Posted by Koning
It's also very very very easy if you use an axe and triple chop+cyclone axe and group enemies together
Ewww axe...

Quote:
Originally Posted by Coridan
can someone post the template code for these two builds? thanks much
I think I saved them:
Monk - ADMhDfMUjUOv/5w4FS5pPA
Warrior - AxMRDjKlH/Bf1TbUIfTt0yIB

Quote:
Originally Posted by Bryant Again
Anyone have any other areas for this build that's suiting their fancy at the moment?
I'd imagine you could clear a good portion of the Underworld with it, just be careful on the Dying Nightmare spawns.
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Old Feb 23, 2007, 01:26 AM // 01:26   #33
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It the Pop. Valley Build. Holy Triple+Cyclone Warrior Build.

It uses VS, Dolyak SIgnet,Bon.Defense, Cyclone Axe, Triple Chop, Judges Insight,Mending,LV.
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Old Feb 24, 2007, 07:59 AM // 07:59   #34
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I dont have problems with keeping up the enchants,i have problems casting them . I select me ,press an enchant on the monks skill bar,and i do get the casting animation, I dont get the enchant aplied though
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Old Feb 24, 2007, 09:34 AM // 09:34   #35
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Quote:
Originally Posted by netniwk
I dont have problems with keeping up the enchants,i have problems casting them . I select me ,press an enchant on the monks skill bar,and i do get the casting animation, I dont get the enchant aplied though
Same problem here m8
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Old Feb 24, 2007, 09:57 AM // 09:57   #36
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I've tried this using a Dervish and had pretty good sucess with it. The fiddly part it getting it cast on you and keeping the monk out of harms way. Quite a few times i've found myself surrounded when suddenly all my enchantments end and its chop city for me.
I'm going to try it on my necro with SS and see what kinda impact it has, probably not good heh

and for the casting I find if you cast the first enchant on yourself, the monk will follow suit
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Old Feb 24, 2007, 10:29 AM // 10:29   #37
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Would 100 blades be worth running if you use Sword? Your alone so things group up and SoH would give a nice little boost. Quick adren charge too.

Do Kournan Zealots take a while thanks to there damage reduction?
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Old Feb 24, 2007, 11:06 AM // 11:06   #38
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Quote:
Originally Posted by Evilsod
Would 100 blades be worth running if you use Sword? Your alone so things group up and SoH would give a nice little boost. Quick adren charge too.
Hundred blades is great for an adrenline built and unlike cyclone axe it won't make them flee.

For axe I usually run:
Agonizing Chop - cheap interupt
Furious Axe
Eviscerate

But with this way of farming you can just slap three random attack skills and still slaughter everyone.

Last edited by ryanryanryan0310; Feb 24, 2007 at 11:15 AM // 11:15..
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Old Feb 24, 2007, 11:38 AM // 11:38   #39
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does anyone thinks i can farm in naphui quarter too?

- teinodeathmaster
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Old Feb 24, 2007, 05:09 PM // 17:09   #40
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Quote:
Originally Posted by netniwk
I dont have problems with keeping up the enchants,i have problems casting them . I select me ,press an enchant on the monks skill bar,and i do get the casting animation, I dont get the enchant aplied though
Don't click anything else until you see that you're under the effects of the enchantment, I've found that if I click another skill too quickly they will cancel their current spell.

Quote:
Originally Posted by Evilsod
Would 100 blades be worth running if you use Sword? Your alone so things group up and SoH would give a nice little boost. Quick adren charge too.

Do Kournan Zealots take a while thanks to there damage reduction?
Hundred Blades would also be a nice big heal every 8 seconds with your enchantments.

As long as you kill the elite spears and warriors (weakness + stand your ground) they aren't too bad. Sever Artery always helps speed up the process if you think it takes too long.
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